Source code for birdseyelib.controllerInput

[docs] class ControllerInput: """Class containing various functions for reading memory from BizHawk.""" def __init__(self, client) -> None: self.client = client
[docs] def set_controller_input(self, a=False, b=False, up=False, down=False, right=False, left=False): """Sets the controller inputs to be executed in the emulator. All inputs are set to `False` be default. The inputs are executed until a new controller input is sent. :param a: The state of the A button. :type a: bool :param b: The state of the B button. :type b: bool :param up: The state of the Up button on the control pad. :type up: bool :param down: The state of the Down button on the control pad. :type down: bool :param right: The state of the Right button on the control pad. :type right: bool :param left: The state of the Left button on the control pad. :type left: bool""" bool_to_string = {False : "false", True : "true"} controller_input = bool_to_string[a] + ";" + bool_to_string[b] + ";" + \ bool_to_string[up] + ";" + bool_to_string[down] + ";" + \ bool_to_string[right] + ";" + bool_to_string[left] self.client._queue_request("INPUT;" + controller_input + "\n")