Source code for birdseyelib.controllerInput

[docs] class ControllerInput: """Class containing various functions for reading memory from BizHawk.""" def __init__(self, client): self.client = client
[docs] def set_joypad(self, joypad): """Sets the joypad layout to be used when setting inputs. Layout is set to the NES joypad by default. :param joypad: The joypad layout to send to the external tool. \ Make sure the joypad matches the emulated system being used! :type joypad: Joypad""" self.client._queue_request("INP_JOYPAD;" + joypad._name + "\n")
[docs] def set_controller_input(self, joypad): """Sets the controller inputs to be executed in the emulator. All inputs are set to `False` be default. The inputs are executed until a new controller input is sent. :param joypad: The joypad layout to send to the external tool. \ Make sure the joypad matches the emulated system being used! :type joypad: Joypad""" bool_to_string = {False : "false", True : "true"} controller_input = ";".join( [bool_to_string[joypad.controls[button]] for button in joypad.controls.keys()] ) self.client._queue_request("INP_SET;" + controller_input + "\n")